微時代下虛擬自我認同危機探析
[Abstract]:The development of micro-age has brought a new virtual world and a new identity crisis for the virtual self in the network. Through the analysis of the historical evolution and microera of virtual self, this problem can further understand the essence of virtual self identity crisis. The crisis of virtual self-identity in the micro-era is mainly manifested in three aspects: the elimination of the identity of the subject, the lack of the sense of belonging of the social subject, and the imbalance of self-value. First of all, the virtual self can not integrate the multi-self in the micro-era, nor can it reasonably identify the different self of the real world from the virtual world, which leads to the decrease of the virtual identity. The traditional pattern of self-identity is being gradually eliminated by the virtual self under the condition of "de-domain", and the virtual self is being materialized by micro-technology, which challenges the cognition of the identity of virtual self again. Secondly, the lack of the sense of belonging is mainly reflected in the fuzzification, virtualization and marginalization of the social role, which makes the identity and positioning of the virtual self inaccurate. Finally, the weakening of practical norms, the lack of trust and the resolution of moral values all raise new problems to the traditional self-value, which make the virtual self have to face the reconstruction of self-regulation. The main causes of these problems in the micro-era are as follows: first, the virtual self is shaped by micro-technology, the use of micro-technology is ready, anonymity and non-subjectivity, the homogeneity of communication mode and communication tools. And the technological rationality which is full of in the society, makes the virtual self subject to the technology; The second is the self-expression of the virtual self, the expressiveness of the virtual self itself, the intelligent choice, the dependence of behavior and experience, and the conflict of logic, all of which make the self-wandering between identity and non-identity. The third micro-era external influence factors, such as communication atmosphere, cultural criticism, interactive influence and so on, again affected the virtual self to their own identity judgment. This paper puts forward three ways to solve the problem, from the construction of technology ethics, the reconstruction of individual cognition and the rationalization of external mechanism, to solve the problem of virtual self-identity brought by micro-era technology.
【學(xué)位授予單位】:沈陽師范大學(xué)
【學(xué)位級別】:碩士
【學(xué)位授予年份】:2017
【分類號】:C912.6
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