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基于情感計(jì)算的重度癱瘓患者人機(jī)需求交互研究

發(fā)布時(shí)間:2018-05-30 21:01

  本文選題:癱瘓康復(fù) + 視頻信息; 參考:《濟(jì)南大學(xué)》2017年碩士論文


【摘要】:在目前社會(huì)中,經(jīng)濟(jì)發(fā)展使得人們生活水平逐漸提高,與此同時(shí),因?yàn)檐嚨、中風(fēng)等導(dǎo)致重度癱瘓的人員也逐漸增多。這不僅給患者的生理以及心理造成巨大損害,其治療與康復(fù)工作也給家庭帶來了較為沉重的負(fù)擔(dān)。重度癱瘓患者中有一類比較特殊的情況:喪失語言能力且四肢失去活動(dòng)能力,但大腦意識(shí)清醒,仍然具有頭部活動(dòng)能力與眼嘴張閉能力。據(jù)山東中醫(yī)藥大學(xué)附屬醫(yī)院粗略統(tǒng)計(jì),這類患者占到了重度癱瘓患者總?cè)藬?shù)的10%左右。如果有辦法能獲取這類患者的真實(shí)需求,使患者能夠自主控制康復(fù)機(jī)械臂或康復(fù)床等康復(fù)機(jī)械達(dá)到照料自己的目的,降低監(jiān)護(hù)成本和負(fù)擔(dān),減少患者痛苦,同時(shí)也會(huì)解決很多家庭問題。這類患者具有清醒的自主意識(shí)和正常的頭部以及面部動(dòng)作,因此可以采用攝像頭采集患者頭部以及眼嘴動(dòng)作視頻信息,利用情感計(jì)算相關(guān)技術(shù)對(duì)這些動(dòng)作進(jìn)行識(shí)別與翻譯,得到患者真實(shí)需求(喝水、坐起、翻身等)的方法。本課題具體研究?jī)?nèi)容是基于情感計(jì)算的重度癱瘓患者人機(jī)需求交互。其中“情感計(jì)算”指的是對(duì)于頭部動(dòng)作(左右搖頭、上下擺頭)與面部動(dòng)作(眼睛睜閉、嘴巴張閉)的識(shí)別。其中“人機(jī)需求交互”方式是:對(duì)于患者的常用、緊急的需求(喝水、求救等)由特定動(dòng)作組合的方式直接發(fā)出;對(duì)于普通的需求(坐起、翻身等),患者通過動(dòng)作組合控制系統(tǒng)光標(biāo)移動(dòng),模擬鼠標(biāo)操作選擇需求按鈕向康復(fù)床發(fā)出動(dòng)作需求。主要工作包括:(1)創(chuàng)建了重度癱瘓患者層次需求模型,根據(jù)該模型設(shè)計(jì)了通過情感控制模擬鼠標(biāo)操作的交互方式與交互界面;(2)將情感計(jì)算中的頭部動(dòng)作與面部動(dòng)作識(shí)別算法進(jìn)行了研究與改進(jìn),通過區(qū)域化的頭部動(dòng)作識(shí)別算法、基于灰度曲面的眼睛睜閉動(dòng)作識(shí)別算法以及基于亮度的嘴部動(dòng)作識(shí)別算法獲得了較好的動(dòng)作識(shí)別效果;(3)開發(fā)了一套基于上述模型與算法的重度癱瘓患者人機(jī)需求交互系統(tǒng),并取得了較好的測(cè)試效果。本文的創(chuàng)新點(diǎn)在于:(1)首次采用情感計(jì)算的方式進(jìn)行重度癱瘓患者需求獲取;(2)構(gòu)建了重度癱瘓患者層次需求模型,進(jìn)而開發(fā)了相應(yīng)的人機(jī)交互系統(tǒng)。本研究成果結(jié)合該項(xiàng)目其他參與單位所研制的康復(fù)床等機(jī)械設(shè)備,使患者可以自主完成生活起居以及部分康復(fù)動(dòng)作,大幅度減少看護(hù)人員工作量,提高患者生活與康復(fù)質(zhì)量。
[Abstract]:In the present society, the economic development makes people's living standard improve gradually, at the same time, because of the traffic accident, the stroke and so on causes the serious paralysis person also to increase gradually. This not only causes great damage to the patient's physiology and psychology, but also brings heavy burden to the family. Among the patients with severe paralysis, there are some special cases: loss of speech ability and limb inactivity, but the brain is conscious and still has the ability of head movement and mouth opening and closing. According to the statistics of affiliated Hospital of Shandong University of traditional Chinese Medicine, these patients account for about 10% of the total number of patients with severe paralysis. If there is a way to obtain the real needs of such patients so that they can control the rehabilitation arm or the rehabilitation machinery such as the rehabilitation bed to achieve the purpose of taking care of themselves, reducing the cost and burden of guardianship, and reducing the suffering of the patients, It also solves a lot of family problems. These patients have a clear sense of autonomy and normal head and facial movements, so they can use a camera to capture video information of head and mouth movements, and use emotional computing techniques to recognize and translate these movements. Get the patient's real needs (drink, sit up, turn over, etc.). The specific content of this research is based on emotional calculation of severe paralysis patients with human-computer interaction. "emotional computing" refers to the recognition of head movements (left and right head shaking, up-and-down head swinging) and facial movements (eyes open, mouth open). The "man-machine demand interaction" approach is: for patients commonly used, urgent needs (water, help, etc.) are sent out directly by a specific combination of actions; for ordinary needs (sit up, etc.) Turning over and so on, the patient controls the cursor movement of the system through the action combination, and simulates the mouse operation selection demand button to issue the action demand to the rehabilitation bed. The main work includes the creation of a hierarchical demand model for severely paralyzed patients. According to this model, the interactive mode and interface of simulating mouse operation by emotion control are designed. The recognition algorithm of head action and facial movement in emotion calculation is studied and improved, and the recognition algorithm of head action is regionalized. The recognition algorithm based on gray surface and the recognition algorithm of mouth movement based on luminance have obtained better action recognition effect. A set of man-machine demand interaction system of severe paralysis patients based on the above model and algorithm has been developed. Good test results have been obtained. The innovation of this paper is that: (1) for the first time, emotional calculation is used to obtain the needs of patients with severe paralysis. (2) the hierarchical demand model of patients with severe paralysis is constructed, and the corresponding human-computer interaction system is developed. The results of this study combined with the rehabilitation bed and other mechanical equipment developed by other participating units of the project enable the patients to complete their daily living and part of the rehabilitation activities on their own, greatly reduce the workload of nursing staff, and improve the quality of patients' life and rehabilitation.
【學(xué)位授予單位】:濟(jì)南大學(xué)
【學(xué)位級(jí)別】:碩士
【學(xué)位授予年份】:2017
【分類號(hào)】:TP11

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